Custom Vehicle Pathfind v1.0.2
Changing vehicle behaviors by configuring their pathfinding costs.
Disclaimer
This mod is experimental. It may affect all vehicles in the city and even citizen’s willingness to use vehicles in your city. Please use at your own risk.
Custom Vehicle Pathfind
– Configurable path-finding cost of unsafe behaviors (violating intersection rules and making unsafe u-turns) for vehicles. Higher cost restricts vehicles from making these moves.
– – Recommended value: 0 for everybody breaking rules, 10000 or larger to forbid rule-breaking.
– Configurable path-finding cost of lane changing for vehicles. Higher cost makes vehicles more costly to change lanes during running.
– – The effect is hardly observable under low lane changing cost, but devastating to your city if the lane changing cost is set to extremely high values.
– Configurable path-finding cost of simply driving for vehicles. Higher cost effectively reduces the usage of vehicles for citizens (cargo and service vehicles are not affected).
– – Recommended value: 0.01 is the default value of the game, 1.0 results in significantly reduced vehicle traffic.
– All these function can be turned off.
Configuring the Setting
– First launch the game with this mod loaded, and close the game (to generate the configuration file).
– Open the configuration file (..\Cities Skylines II\BepInEx\config\CustomVehiclePathfind.cfg), modify each configuration entries and save the file.
– Now launch the game again with this mod loaded and enjoy it!
Requirements
– Game version equals or below 1.0.15f1.
– BepInEx 5
Installation
Simply download the BepInEx and extract it to your Cities Skylines II /bepinex/plugins folder.
Planned Features
– In-game configuration.
– Configurable path-finding cost of more vehicle behaviors.
Could you explain the steps please.
When doing the vehicle driving part in the file it’s set to 1, is this 1.0 or 0.01 that 1 reflects in the file?