Area Bucket v0.3.1
(BETA) A mod provides tool like Cities XL decoration tool, should works on any prefab that can be created by vanilla surface/area tool(District, Lots, Surfaces, MapTiles, etcs.).
The tool now can detect road edges, surfaces, sub net, net lanes (like assets in EDT’s UI panel) as boundaries and try to filling then in one click.
Please feel free to ask any questions, bugs or suggestions can be posted here, you can also see some demostration video for this tool: https://discord.gg/HxJn5XHY
After installing the mod, you can see extra “Area Bucket” switch button on tool options panel when picking any surface assets, press to active it and more tool’s options will be shown.
IMPORTANT NOTESTwo experimental options(subnet/netlane boudaries, check crossing boundaries) have minor performance issue and will slow down the fps while using the tool.
Assets that can use this tool:
– Surfaces, including custom surfaces assets
Assets that can not use this tool currently (plan to bring this tool for those assets in the future):
– Specialized Industries Lot
– Garbage LandFill Lot
– Districts
– MapTiles
The mod now is on beta progress, known issues below:
– Performance issue for some options in large filling range (now it major comes from detect boundary crossing, secondly is the flooding option)
– “Invalid Shape” notification sometime happens, but in most cases the filling areas can still be plopped. You can active Anarchy in tool options panel to hide the warning.
– Sometime surface placing may failed because of some extremely sharp corner being filled