Cities Skylines 2: Patch Notes for 1.0.11f1 hotfix
Hello everyone, we’re rolling out the initial patch among several aimed at enhancing the performance of Cities: Skylines II. While this doesn’t resolve every issue we’ve identified, it’s important to us to deliver these enhancements promptly. Regrettably, this update is currently exclusive to Steam, but we’re working diligently to release it on the Microsoft Store at the earliest.
Included in this patch are the following updates and rectifications:
- Changed LOD to be independent of rendering resolution to get more consistent performance with high resolutions
- Minor optimization with fog
- Depth of field optimizations and tweaks
- Global illumination tweaks
- Optimized stutters when buildings spawn/level up
- Optimized various stutters across all systems
- Fixed crash after upgrading wind turbine
- Fixed crash when car crashes into still hidden car with trailer
- Fixed crash with mesh loading (that happens with low settings mostly)
Our team is working hard on getting the next round of fixes and improvements out as soon as possible. Thank you for your patience!